Tag: Windows

OSDir fixing accessing important directories

When I’ve been building for different platforms in C++. I’ve experienced that there are no easy way to get the path to important directories. Each platform has it’s own code to get it’s own specific paths, and they are also

Posted in Libraries Tagged with: , , , ,

Spacefight – Game finished – Part 12

The game is finally complete! You can find it under the download section on this blog, if you want to try it out. You can also look it up on Bitbucket. I’m quite happy how it turned out. I have

Posted in Game programming Tagged with: , , , ,

Spacefight – Building and distributing the game – Part 11

The game starts to look complete and I am getting ready to build versions of the game, for the platforms I initially had in mind which are Linux, Windows and Mac OSX. Building for Windows First off I hoped I

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