Design patterns drawn into ridiculousness I am quite an avid reader on Hacker News and almost everyday I notice a new web frameworks popping up. The big thing in web frameworks nowadays is apparently to implement as many design patterns …

“Oh yet another new framework that solves an non-existing problem” Read more »

Tagged with:

The game starts to look complete and I am getting ready to build versions of the game, for the platforms I initially had in mind which are Linux, Windows and Mac OSX. Building for Windows First off I hoped I …

Spacefight – Building and distributing the game – Part 11 Read more »

Tagged with: , , , , , , , , , , ,

While the project is in development phase it is very convenient to have all the assets laying around in folders. But when it’s time to distribute your game it doesn’t look as professional when everything is lying all over the …

Spacefight – Packing all the resources into one file – Part 10 Read more »

Tagged with: , , , , , ,

In software development there are different types of bugs. C++ is a hard typed language which makes it easy for the compiler to detect errors in the code. So if there is type error (int is not a float, or …

Spacefight – Gamecrash, memory leaks and frustration – Part 8 Read more »

Tagged with: , , , , , ,